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Regina dino crisis art
Regina dino crisis art




  1. REGINA DINO CRISIS ART MOD
  2. REGINA DINO CRISIS ART UPDATE
  3. REGINA DINO CRISIS ART PATCH
  4. REGINA DINO CRISIS ART MODS

Gone are the ravenous undead and bio-organic weapons, replaced with rampaging carnivores from when dinosaurs roamed the Earth.

REGINA DINO CRISIS ART UPDATE

But it feels like we’ve seen an uptick in these projects in recent years, thanks to the advent of better AI and post-processing tools, as well as folks like who launch these kinds of general update projects for multiple titles in a row.A clash between Resident Evil and the beloved 90s trope of dinosaurs in all forms of media, Dino Crisis was helmed by Capcom and Resident Evil director, Shinji Mikami, and kept its survival horror roots while presenting a new threat to its heroes.

REGINA DINO CRISIS ART MODS

Then again, it may be easier to launch a project like that now that the ancient title is running on something like a modern framework.įans have been creating mods and updated art for as long as games have been moddable. A game like Dino Crisis might benefit more from new textures more than upscaling the old ones. There are still clear limits to what AI upscaling can accomplish in gaming and video - we’re at very early days for the tech. I can’t imagine the gun Regina is holding will be improved if its upscaled texture looks even more like a human femur, for example. While they could undoubtedly be improved in certain respects, increasing overall image fidelity would also draw attention to flaws in the base models. It’s not even clear to me how much a straight AI upscale of the underlying assets would help. There hasn’t been any rework of the game’s image assets, beyond the intrinsic benefits of better rendering work, so get ready for a return to some PS1-era classics with regards to low-poly models, low-detail art, and the like. #DinoCrisis #ClassicREbirthĬomputer games lied to me about my co-workers’ likely job attire. Weird side effect: apparently Classic REbirth is pretty much compatible with the US version of the game as long as you swap the exe and use the video patch.

regina dino crisis art

the chip that does 3D transformation) by implementing something akin to emulators like Bleem or ePSXe.” This happens because CAPCOM literally emulated the whole PlayStation GPU and GTE (Geometry Transformation Engine, i.e. writes: “ 3D rendering in this port shows typical issue of early PlayStation enhanced emulation, with wobbly polygons all over the place and textures warped to complete distortion. The original source material rendered at a fixed 640×480 resolution with 16-bit color and was designed in the early days of PS1 emulation.

REGINA DINO CRISIS ART PATCH

You can, however, use a patch available on his download site to make your MediaKite version compatible with ClassicREbirth if you wish to do so. The author, notes that the patch won’t work with the MediaKite release of the game (it requires the Japanese SourceNext release).

regina dino crisis art regina dino crisis art

This is a truly impressive set of overhauls for such an old game, though there are some restrictions on playing it.

REGINA DINO CRISIS ART MOD

The new mod is a massive update and includes a replacement for the old DirectDraw 5.0 library (implemented via DX9, with DX11 support coming) swaps out DirectInput 3.0/5.0 for Xinput, RawInput, and DirectInput (effectively enabling modern controller support) replaces DirectShow with FFmpeg adds a new 3D rendering mode and support for up to 4K solves various frame-rate issues and adds optional adaptive widescreen modes for aspect ratios like 16:9 and 16:10. Now, one fan has taken it upon themselves to do what Capcom hasn’t - extensively remaster the first game. The Dino Crisis series was never the hit that the original Resident Evil turned out to be, but it’s maintained a solid base of fans over the years - rumors that the Xbox One would feature a new Dino Crisis 4 circulated widely early in that console’s life. Dino Crisis (not to be confused with “Dino Crysis,” a game we literally just made up yet somehow want to play) is a classic Capcom series based on the core principles of Jurassic Park, but without any of the troublesome IP entanglements or need to pay licensing fees.






Regina dino crisis art